p.ChaosClothEditor.DebugDrawSelfIntersection

p.ChaosClothEditor.DebugDrawSelfIntersection

#Overview

name: p.ChaosClothEditor.DebugDrawSelfIntersection

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/ChaosCloth/Source/ChaosClothEditor/Private/ChaosClothEditor/ChaosSimulationEditorExtender.cpp:82

Scope (from outer to inner):

file
namespace    Chaos

Source code excerpt:

	FVisualizationOption(&Chaos::FClothingSimulation::DebugDrawLocalSpace          , TEXT("p.ChaosClothEditor.DebugDrawLocalSpace"          ), LOCTEXT("ChaosVisName_LocalSpace"          , "Local Space Reference Bone" ), LOCTEXT("ChaosVisName_LocalSpace_Tooltip"          , "Draws the local space reference bone")),
	FVisualizationOption(&Chaos::FClothingSimulation::DebugDrawSelfCollision       , TEXT("p.ChaosClothEditor.DebugDrawSelfCollision"       ), LOCTEXT("ChaosVisName_SelfCollision"       , "Self Collision"             ), LOCTEXT("ChaosVisName_SelfCollision_Tooltip"       , "Draws the self collision thickness/debugging information")),
	FVisualizationOption(&Chaos::FClothingSimulation::DebugDrawSelfIntersection    , TEXT("p.ChaosClothEditor.DebugDrawSelfIntersection"    ), LOCTEXT("ChaosVisName_SelfIntersection"    , "Self Intersection"          ), LOCTEXT("ChaosVisName_SelfIntersection_Tooltip"    , "Draws the self intersection contour/region information")),
};
const uint32 FVisualizationOption::Count = sizeof(OptionData) / sizeof(FVisualizationOption);

FSimulationEditorExtender::FSimulationEditorExtender()
	: Flags(false, FVisualizationOption::Count)
{