p.ChaosClothEditor.DebugDrawSelfIntersection
p.ChaosClothEditor.DebugDrawSelfIntersection
#Overview
name: p.ChaosClothEditor.DebugDrawSelfIntersection
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Draws the self intersection contour/region information
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/ChaosCloth/Source/ChaosClothEditor/Private/ChaosClothEditor/ChaosSimulationEditorExtender.cpp:82
Scope (from outer to inner):
file
namespace Chaos
Source code excerpt:
FVisualizationOption(&Chaos::FClothingSimulation::DebugDrawLocalSpace , TEXT("p.ChaosClothEditor.DebugDrawLocalSpace" ), LOCTEXT("ChaosVisName_LocalSpace" , "Local Space Reference Bone" ), LOCTEXT("ChaosVisName_LocalSpace_Tooltip" , "Draws the local space reference bone")),
FVisualizationOption(&Chaos::FClothingSimulation::DebugDrawSelfCollision , TEXT("p.ChaosClothEditor.DebugDrawSelfCollision" ), LOCTEXT("ChaosVisName_SelfCollision" , "Self Collision" ), LOCTEXT("ChaosVisName_SelfCollision_Tooltip" , "Draws the self collision thickness/debugging information")),
FVisualizationOption(&Chaos::FClothingSimulation::DebugDrawSelfIntersection , TEXT("p.ChaosClothEditor.DebugDrawSelfIntersection" ), LOCTEXT("ChaosVisName_SelfIntersection" , "Self Intersection" ), LOCTEXT("ChaosVisName_SelfIntersection_Tooltip" , "Draws the self intersection contour/region information")),
};
const uint32 FVisualizationOption::Count = sizeof(OptionData) / sizeof(FVisualizationOption);
FSimulationEditorExtender::FSimulationEditorExtender()
: Flags(false, FVisualizationOption::Count)
{