p.ChaosClothVisualization.DrawSkinnedLattice
p.ChaosClothVisualization.DrawSkinnedLattice
#Overview
name: p.ChaosClothVisualization.DrawSkinnedLattice
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Draw skinned lattice, 0 = none, 1 = filled, 2 = empty, 3 = both
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/ChaosCloth/Source/ChaosCloth/Private/ChaosCloth/ChaosClothVisualization.cpp:49
Scope (from outer to inner):
file
namespace Chaos
namespace Private
Source code excerpt:
{
static int DrawSkinnedLattice = 0;
static FAutoConsoleVariableRef CVarClothVizDrawSkinnedLattice(TEXT("p.ChaosClothVisualization.DrawSkinnedLattice"), DrawSkinnedLattice, TEXT("Draw skinned lattice, 0 = none, 1 = filled, 2 = empty, 3 = both"));
// TODO: move these options to be somewhere the new cloth editor visualization can use.
enum class EBendingDrawMode : int
{
BuckleStatus = 0,
ParallelGraphColor = 1,