p.ChaosClothVisualization.DrawSkinnedLattice

p.ChaosClothVisualization.DrawSkinnedLattice

#Overview

name: p.ChaosClothVisualization.DrawSkinnedLattice

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/ChaosCloth/Source/ChaosCloth/Private/ChaosCloth/ChaosClothVisualization.cpp:49

Scope (from outer to inner):

file
namespace    Chaos
namespace    Private

Source code excerpt:

{
static int DrawSkinnedLattice = 0;
static FAutoConsoleVariableRef CVarClothVizDrawSkinnedLattice(TEXT("p.ChaosClothVisualization.DrawSkinnedLattice"), DrawSkinnedLattice, TEXT("Draw skinned lattice, 0 = none, 1 = filled, 2 = empty, 3 = both"));

// TODO: move these options to be somewhere the new cloth editor visualization can use.
enum class EBendingDrawMode : int
{
	BuckleStatus = 0,
	ParallelGraphColor = 1,