p.CollisionCanAlwaysDisableContacts

p.CollisionCanAlwaysDisableContacts

#Overview

name: p.CollisionCanAlwaysDisableContacts

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraints.cpp:70

Scope (from outer to inner):

file
namespace    Chaos

Source code excerpt:


	int32 CollisionCanAlwaysDisableContacts = 0;
	FAutoConsoleVariableRef CVarCollisionCanAlwaysDisableContacts(TEXT("p.CollisionCanAlwaysDisableContacts"), CollisionCanAlwaysDisableContacts, TEXT("Collision culling will always be able to permanently disable contacts"));

	int32 CollisionCanNeverDisableContacts = 0;
	FAutoConsoleVariableRef CVarCollisionCanNeverDisableContacts(TEXT("p.CollisionCanNeverDisableContacts"), CollisionCanNeverDisableContacts, TEXT("Collision culling will never be able to permanently disable contacts"));

	bool CollisionsAllowParticleTracking = true;
	FAutoConsoleVariableRef CVarCollisionsAllowParticleTracking(TEXT("p.Chaos.Collision.AllowParticleTracking"), CollisionsAllowParticleTracking, TEXT("Allow particles to track their collisions constraints when their DoBufferCollisions flag is enable [def:true]"));