p.CollisionCanNeverDisableContacts
p.CollisionCanNeverDisableContacts
#Overview
name: p.CollisionCanNeverDisableContacts
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Collision culling will never be able to permanently disable contacts
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraints.cpp:73
Scope (from outer to inner):
file
namespace Chaos
Source code excerpt:
int32 CollisionCanNeverDisableContacts = 0;
FAutoConsoleVariableRef CVarCollisionCanNeverDisableContacts(TEXT("p.CollisionCanNeverDisableContacts"), CollisionCanNeverDisableContacts, TEXT("Collision culling will never be able to permanently disable contacts"));
bool CollisionsAllowParticleTracking = true;
FAutoConsoleVariableRef CVarCollisionsAllowParticleTracking(TEXT("p.Chaos.Collision.AllowParticleTracking"), CollisionsAllowParticleTracking, TEXT("Allow particles to track their collisions constraints when their DoBufferCollisions flag is enable [def:true]"));
// Which edge pruning features to enable (for particle swith EdgeSmoothing enabled)
bool bCollisionsEnableEdgeCollisionPruning = true;