p.ConstraintBPBVHDepth

p.ConstraintBPBVHDepth

#Overview

name: p.ConstraintBPBVHDepth

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraints.cpp:40

Scope (from outer to inner):

file
namespace    Chaos

Source code excerpt:


	int32 ConstraintBPBVHDepth = 2;
	FAutoConsoleVariableRef CVarConstraintBPBVHDepth(TEXT("p.ConstraintBPBVHDepth"), ConstraintBPBVHDepth, TEXT("The maximum depth for constraint bvh"));

	int32 BPTreeOfGrids = 1;
	FAutoConsoleVariableRef CVarBPTreeOfGrids(TEXT("p.BPTreeOfGrids"), BPTreeOfGrids, TEXT("Whether to use a seperate tree of grids for bp"));

	FRealSingle CollisionFrictionOverride = -1.0f;
	FAutoConsoleVariableRef CVarCollisionFrictionOverride(TEXT("p.CollisionFriction"), CollisionFrictionOverride, TEXT("Collision friction for all contacts if >= 0"));