p.ContactOffsetFactor
p.ContactOffsetFactor
#Overview
name: p.ContactOffsetFactor
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Multiplied by min dimension of object to calculate how close objects get before generating contacts. < 0 implies use project settings. Default: 0.01
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp:92
Scope: file
Source code excerpt:
// CVars
ENGINE_API TAutoConsoleVariable<float> CVarContactOffsetFactor(
TEXT("p.ContactOffsetFactor"),
-1.f,
TEXT("Multiplied by min dimension of object to calculate how close objects get before generating contacts. < 0 implies use project settings. Default: 0.01"),
ECVF_Default);
ENGINE_API TAutoConsoleVariable<float> CVarMaxContactOffset(
TEXT("p.MaxContactOffset"),