p.FixReplayOverSampling
p.FixReplayOverSampling
#Overview
name: p.FixReplayOverSampling
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If 1, remove invalid replay samples that can occur due to oversampling (sampling at higher rate than physics is being ticked)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp:217
Scope (from outer to inner):
file
namespace CharacterMovementCVars
Source code excerpt:
static int32 FixReplayOverSampling = 1;
FAutoConsoleVariableRef CVarFixReplayOverSampling(
TEXT( "p.FixReplayOverSampling" ),
FixReplayOverSampling,
TEXT( "If 1, remove invalid replay samples that can occur due to oversampling (sampling at higher rate than physics is being ticked)" ),
ECVF_Default);
int32 ForceJumpPeakSubstep = 1;
FAutoConsoleVariableRef CVarForceJumpPeakSubstep(