p.FixReplayOverSampling

p.FixReplayOverSampling

#Overview

name: p.FixReplayOverSampling

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp:217

Scope (from outer to inner):

file
namespace    CharacterMovementCVars

Source code excerpt:

	static int32 FixReplayOverSampling = 1;
	FAutoConsoleVariableRef CVarFixReplayOverSampling(
		TEXT( "p.FixReplayOverSampling" ),
		FixReplayOverSampling,
		TEXT( "If 1, remove invalid replay samples that can occur due to oversampling (sampling at higher rate than physics is being ticked)" ),
		ECVF_Default);

	int32 ForceJumpPeakSubstep = 1;
	FAutoConsoleVariableRef CVarForceJumpPeakSubstep(