p.InitialOverlapTolerance
p.InitialOverlapTolerance
#Overview
name: p.InitialOverlapTolerance
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Tolerance for initial overlapping test in PrimitiveComponent movement.\nNormals within this tolerance are ignored if moving out of the object.\nDot product of movement direction and surface normal.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp:101
Scope (from outer to inner):
file
namespace PrimitiveComponentCVars
Source code excerpt:
float InitialOverlapToleranceCVar = 0.0f;
static FAutoConsoleVariableRef CVarInitialOverlapTolerance(
TEXT("p.InitialOverlapTolerance"),
InitialOverlapToleranceCVar,
TEXT("Tolerance for initial overlapping test in PrimitiveComponent movement.\n")
TEXT("Normals within this tolerance are ignored if moving out of the object.\n")
TEXT("Dot product of movement direction and surface normal."),
ECVF_Default);