p.InitialOverlapTolerance

p.InitialOverlapTolerance

#Overview

name: p.InitialOverlapTolerance

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp:101

Scope (from outer to inner):

file
namespace    PrimitiveComponentCVars

Source code excerpt:

	float InitialOverlapToleranceCVar = 0.0f;
	static FAutoConsoleVariableRef CVarInitialOverlapTolerance(
		TEXT("p.InitialOverlapTolerance"),
		InitialOverlapToleranceCVar,
		TEXT("Tolerance for initial overlapping test in PrimitiveComponent movement.\n")
		TEXT("Normals within this tolerance are ignored if moving out of the object.\n")
		TEXT("Dot product of movement direction and surface normal."),
		ECVF_Default);