p.Resim.InterpolateTargetGaps
p.Resim.InterpolateTargetGaps
#Overview
name: p.Resim.InterpolateTargetGaps
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
How many frame gaps in replicated targets we should fill by interpolating between the previous and the new target received. Value in max number of frames to interpolate, deactivate by setting to 0.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/RewindData.cpp:1123
Scope (from outer to inner):
file
namespace Chaos
Source code excerpt:
CHAOS_API int32 bInterpolateTargetGaps = 5;
FAutoConsoleVariableRef CVarResimInterpolateTargetGaps(TEXT("p.Resim.InterpolateTargetGaps"), bInterpolateTargetGaps, TEXT("How many frame gaps in replicated targets we should fill by interpolating between the previous and the new target received. Value in max number of frames to interpolate, deactivate by setting to 0."));
void FRewindData::SetTargetStateAtFrame(FGeometryParticleHandle& Handle, const int32 Frame, FFrameAndPhase::EParticleHistoryPhase Phase,
const FVector& Position, const FQuat& Quaternion, const FVector& LinVelocity, const FVector& AngVelocity, const bool bShouldSleep)
{
if (bInterpolateTargetGaps)
{