p.SkipPhysicsReplication

p.SkipPhysicsReplication

#Overview

name: p.SkipPhysicsReplication

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp:24

Scope (from outer to inner):

file
namespace    CharacterMovementCVars

Source code excerpt:


	int32 SkipPhysicsReplication = 0;
	static FAutoConsoleVariableRef CVarSkipPhysicsReplication(TEXT("p.SkipPhysicsReplication"), SkipPhysicsReplication, TEXT(""));

	float NetPingExtrapolation = -1.0f;
	static FAutoConsoleVariableRef CVarNetPingExtrapolation(TEXT("p.NetPingExtrapolation"), NetPingExtrapolation, TEXT(""));

	float NetPingLimit = -1.f;
	static FAutoConsoleVariableRef CVarNetPingLimit(TEXT("p.NetPingLimit"), NetPingLimit, TEXT(""));