p.ValidateSceneComponentAttachmentEditorOnlySettings
p.ValidateSceneComponentAttachmentEditorOnlySettings
#Overview
name: p.ValidateSceneComponentAttachmentEditorOnlySettings
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If enabled, checks that components which are editor only don\'t have attached components which are not editor only
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp:511
Scope: file
Source code excerpt:
bool GValidateSceneComponentAttachmentEditorOnlySettings = true;
static FAutoConsoleVariableRef CVarValidateSceneComponentAttachmentEditorOnlySettings (
TEXT("p.ValidateSceneComponentAttachmentEditorOnlySettings"),
GValidateSceneComponentAttachmentEditorOnlySettings,
TEXT("If enabled, checks that components which are editor only don't have attached components which are not editor only"),
ECVF_Default
);
bool GValidateSceneComponentAttachmentDetailLevel_Low = true;