p.ValidateSceneComponentAttachmentEditorOnlySettings

p.ValidateSceneComponentAttachmentEditorOnlySettings

#Overview

name: p.ValidateSceneComponentAttachmentEditorOnlySettings

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp:511

Scope: file

Source code excerpt:

bool GValidateSceneComponentAttachmentEditorOnlySettings = true;
static FAutoConsoleVariableRef CVarValidateSceneComponentAttachmentEditorOnlySettings (
	TEXT("p.ValidateSceneComponentAttachmentEditorOnlySettings"),
	GValidateSceneComponentAttachmentEditorOnlySettings,
	TEXT("If enabled, checks that components which are editor only don't have attached components which are not editor only"),
	ECVF_Default
);

bool GValidateSceneComponentAttachmentDetailLevel_Low = true;