PackageTools.ReloadPackage
PackageTools.ReloadPackage
#Overview
name: PackageTools.ReloadPackage
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Force a reload of the named package, e.g. PackageTools.ReloadPackage /Game/MyAsset
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp:107
Scope (from outer to inner):
file
function FPackageToolsCommands
Source code excerpt:
{
FPackageToolsCommands()
: ReloadConsoleCommand(TEXT("PackageTools.ReloadPackage"),
TEXT("Force a reload of the named package, e.g. PackageTools.ReloadPackage /Game/MyAsset"),
FConsoleCommandWithArgsDelegate::CreateRaw(this, &FPackageToolsCommands::ReloadPackageCommand))
{
}
void ReloadPackageCommand(const TArray<FString>& Params)