PackageTools.ReloadPackage

PackageTools.ReloadPackage

#Overview

name: PackageTools.ReloadPackage

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp:107

Scope (from outer to inner):

file
function     FPackageToolsCommands

Source code excerpt:

{
	FPackageToolsCommands()
		: ReloadConsoleCommand(TEXT("PackageTools.ReloadPackage"),
							   TEXT("Force a reload of the named package, e.g. PackageTools.ReloadPackage /Game/MyAsset"),
							   FConsoleCommandWithArgsDelegate::CreateRaw(this, &FPackageToolsCommands::ReloadPackageCommand))
	{
	}

	void ReloadPackageCommand(const TArray<FString>& Params)