PARTICLE

PARTICLE

#Overview

name: PARTICLE

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp:5696

Scope (from outer to inner):

file
function     bool UEditorEngine::Exec_Editor

Source code excerpt:

	// PARTICLE: Particle system-related commands
	//
	if (FParse::Command(&Str,TEXT("PARTICLE")))
	{
		if( Exec_Particle(Str, Ar) )
		{
			return true;
		}
	}