PARTICLEMESHUSAGE

PARTICLEMESHUSAGE

#Overview

name: PARTICLEMESHUSAGE

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5135

Scope: file

Source code excerpt:

		return HandleSkeletalMeshReportCommand(Cmd, Ar, InWorld);
	}
	else if( FParse::Command( &Cmd, TEXT("PARTICLEMESHUSAGE") ) )
	{
		return HandleParticleMeshUsageCommand( Cmd, Ar );
	}
	else if( FParse::Command( &Cmd, TEXT("DUMPPARTICLECOUNTS") ) )
	{
		return HandleDumpParticleCountsCommand( Cmd, Ar );