PARTICLEMESHUSAGE
PARTICLEMESHUSAGE
#Overview
name: PARTICLEMESHUSAGE
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5135
Scope: file
Source code excerpt:
return HandleSkeletalMeshReportCommand(Cmd, Ar, InWorld);
}
else if( FParse::Command( &Cmd, TEXT("PARTICLEMESHUSAGE") ) )
{
return HandleParticleMeshUsageCommand( Cmd, Ar );
}
else if( FParse::Command( &Cmd, TEXT("DUMPPARTICLECOUNTS") ) )
{
return HandleDumpParticleCountsCommand( Cmd, Ar );