PersistentStorageHierarchy
PersistentStorageHierarchy
#Overview
name: PersistentStorageHierarchy
The value of this variable can be defined or overridden in .ini config files. 2
.ini config files referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:1489, section: [ContentVirtualizationBackendGraph_None]
- INI Section:
ContentVirtualizationBackendGraph_None
- Raw value:
()
- Is Array:
False
Location: <Workspace>/Engine/Config/BaseEngine.ini:1494, section: [ContentVirtualizationBackendGraph_LocalCache]
- INI Section:
ContentVirtualizationBackendGraph_LocalCache
- Raw value:
()
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/Virtualization/Private/VirtualizationManager.cpp:1663
Scope (from outer to inner):
file
namespace UE::Virtualization
function void FVirtualizationManager::MountBackends
Source code excerpt:
// persistent storage backends in 'PullEnabledBackends'.
ParseHierarchy(ConfigFile, GraphName, TEXT("CacheStorageHierarchy"), TEXT("LocalStorageHierarchy"), FactoryLookupTable, CacheStorageBackends);
ParseHierarchy(ConfigFile, GraphName, TEXT("PersistentStorageHierarchy"), nullptr, FactoryLookupTable, PersistentStorageBackends);
// Apply and disabled backends from the command line
UpdateBackendDebugState();
}
void FVirtualizationManager::ParseHierarchy(const FConfigFile& ConfigFile, const TCHAR* GraphName, const TCHAR* HierarchyKey, const TCHAR* LegacyHierarchyKey, const FRegistedFactories& FactoryLookupTable, FBackendArray& PushArray)