PluginManager.LeakedAssetTrace.MaxReportCount
PluginManager.LeakedAssetTrace.MaxReportCount
#Overview
name: PluginManager.LeakedAssetTrace.MaxReportCount
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Max number of assets to report when we find leaked assets.\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/Misc/CoreUObjectPluginManager.cpp:106
Scope (from outer to inner):
file
namespace UE::CoreUObject::Private
Source code excerpt:
static int32 GLeakedAssetTrace_MaxReportCount = 10;
static FAutoConsoleVariableRef CVarLeakedAssetTrace_MaxReportCount(
TEXT("PluginManager.LeakedAssetTrace.MaxReportCount"),
GLeakedAssetTrace_MaxReportCount,
TEXT("Max number of assets to report when we find leaked assets.\n"),
ECVF_Default
);
static FAutoConsoleVariableRef CVarLeakedAssetTrace_MaxReportCountOldName(