PluginManager.LeakedAssetTrace.Severity

PluginManager.LeakedAssetTrace.Severity

#Overview

name: PluginManager.LeakedAssetTrace.Severity

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Tests/PluginManagerTest.cpp:136

Scope (from outer to inner):

file
namespace    UE::CoreUObject::Private::Tests

Source code excerpt:

		FPlatformFileManager::Get().SetPlatformFile(MockFile);
		IConsoleVariable* RenamedLeakedPackages = IConsoleManager::Get().FindConsoleVariable(TEXT("PluginManager.LeakedAssetTrace.RenameLeakedPackages"));
		IConsoleVariable* LeakSeverity = IConsoleManager::Get().FindConsoleVariable(TEXT("PluginManager.LeakedAssetTrace.Severity"));
		CHECK(RenamedLeakedPackages);
		CHECK(LeakSeverity);
		bool OldRenameValue = RenamedLeakedPackages->GetBool();
		int OldSeverityValue = RenamedLeakedPackages->GetInt();
		RenamedLeakedPackages->Set(true);
		LeakSeverity->Set(0); //disabled leak logging