PrioritizerConfigs
PrioritizerConfigs
#Overview
name: PrioritizerConfigs
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 2
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:1335, section: [/Script/IrisCore.ObjectReplicationBridgeConfig]
- INI Section:
/Script/IrisCore.ObjectReplicationBridgeConfig
- Raw value:
(ClassName=/Script/Engine.PlayerState, PrioritizerName=PlayerState, bForceEnableOnAllInstances=true)
- Is Array:
True
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Iris/Core/Private/Iris/ReplicationSystem/ObjectReplicationBridgeConfig.cpp:25
Scope (from outer to inner):
file
function TConstArrayView<FObjectReplicationBridgePrioritizerConfig> UObjectReplicationBridgeConfig::GetPrioritizerConfigs
Source code excerpt:
TConstArrayView<FObjectReplicationBridgePrioritizerConfig> UObjectReplicationBridgeConfig::GetPrioritizerConfigs() const
{
return MakeArrayView(PrioritizerConfigs);
}
TConstArrayView<FObjectReplicationBridgeDeltaCompressionConfig> UObjectReplicationBridgeConfig::GetDeltaCompressionConfigs() const
{
return MakeArrayView(DeltaCompressionConfigs);
}
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Iris/Core/Public/Iris/ReplicationSystem/ObjectReplicationBridgeConfig.h:166
Scope (from outer to inner):
file
class class UObjectReplicationBridgeConfig : public UObject
Source code excerpt:
*/
UPROPERTY(Config)
TArray<FObjectReplicationBridgePrioritizerConfig> PrioritizerConfigs;
/**
* Which classes should enable deltacompression. Derived classes will get the same behavior unless overidden
*/
UPROPERTY(Config)
TArray<FObjectReplicationBridgeDeltaCompressionConfig> DeltaCompressionConfigs;