PROFILE

PROFILE

#Overview

name: PROFILE

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtils.cpp:888

Scope: file

Source code excerpt:

						bool bTestInviteUI = FParse::Command(&Cmd, TEXT("INVITE")) ? true : false;
						bool bTestLoginUI = FParse::Command(&Cmd, TEXT("LOGIN")) ? true : false;
						bool bTestProfileUI = FParse::Command(&Cmd, TEXT("PROFILE")) ? true : false;
						bool bTestWebURL = FParse::Command(&Cmd, TEXT("WEBURL")) ? true : false;

						// This class also deletes itself once done
						FTestExternalUIInterface* TestHarness = (new FTestExternalUIInterface(SubName, bTestLoginUI, bTestFriendsUI, 
							bTestInviteUI, bTestAchievementsUI, bTestWebURL, bTestProfileUI));

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5059

Scope: file

Source code excerpt:

		return HandleVisualizeRT();
	}
	else if( FParse::Command(&Cmd,TEXT("PROFILE")) )
	{
		return HandleProfileCommand( Cmd, Ar );
	}
	else if( FParse::Command(&Cmd,TEXT("PROFILEGPUHITCHES")) )				    
	{
		return HandleProfileGPUHitchesCommand( Cmd, Ar );