Profiles

Profiles

#Overview

name: Profiles

The value of this variable can be defined or overridden in .ini config files. 62 .ini config files referencing this setting variable.

It is referenced in 169 C++ source files.

#Summary

#Setting Variables

#References In INI files

<Workspace>/Engine/Config/BaseEditor.ini:193, section: [BlueprintEditor.Favorites]
<Workspace>/Engine/Config/BaseEditor.ini:616, section: [/Script/UnrealEd.AssetViewerSettings]
<Workspace>/Engine/Config/BaseEngine.ini:2865, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2866, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2867, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2868, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2869, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2870, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2871, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2872, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2873, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2874, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2875, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2876, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2877, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2878, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2879, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2880, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2881, section: [/Script/Engine.CollisionProfile]
<Workspace>/Engine/Config/BaseEngine.ini:2882, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:163, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:164, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:165, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:166, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:167, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:168, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:169, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:170, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:171, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:172, section: [/Script/Engine.CollisionProfile]
<Workspace>/Projects/Lyra/Config/DefaultEngine.ini:173, section: [/Script/Engine.CollisionProfile]


... omitting 32 locations ...

#References in C++ code

The name of this variable is too overloaded. There are many C++ source code (169 callsites) referencing the name of this variable. We have to skip these details.