r.AllowPrecomputedVisibility

r.AllowPrecomputedVisibility

#Overview

name: r.AllowPrecomputedVisibility

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp:31

Scope: file

Source code excerpt:

int32 GAllowPrecomputedVisibility = 1;
static FAutoConsoleVariableRef CVarAllowPrecomputedVisibility(
	TEXT("r.AllowPrecomputedVisibility"),
	GAllowPrecomputedVisibility,
	TEXT("If zero, precomputed visibility will not be used to cull primitives."),
	ECVF_RenderThreadSafe
	);

static int32 GShowPrecomputedVisibilityCells = 0;