r.AllowSubPrimitiveQueries
r.AllowSubPrimitiveQueries
#Overview
name: r.AllowSubPrimitiveQueries
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enables sub primitive queries, currently only used by hierarchical instanced static meshes. 1: Enable, 0 Disabled. When disabled, one query is used for the entire proxy.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp:121
Scope: file
Source code excerpt:
static int32 GAllowSubPrimitiveQueries = 1;
static FAutoConsoleVariableRef CVarAllowSubPrimitiveQueries(
TEXT("r.AllowSubPrimitiveQueries"),
GAllowSubPrimitiveQueries,
TEXT("Enables sub primitive queries, currently only used by hierarchical instanced static meshes. 1: Enable, 0 Disabled. When disabled, one query is used for the entire proxy."),
ECVF_RenderThreadSafe
);
RENDERER_API TAutoConsoleVariable<float> CVarStaticMeshLODDistanceScale(