r.Android.DisableOpenGLES31Support
r.Android.DisableOpenGLES31Support
#Overview
name: r.Android.DisableOpenGLES31Support
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Disable support for OpenGLES 3.1 API. (Android Only)\n 0 = OpenGLES 3.1 API will be used (providing device and project supports it) [default]\n 1 = OpenGLES 3.1 will be disabled, Vulkan will be used.
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp:4159
Scope: file
Source code excerpt:
static TAutoConsoleVariable<int32> CVarDisableOpenGLES31Support(
TEXT("r.Android.DisableOpenGLES31Support"),
0,
TEXT("Disable support for OpenGLES 3.1 API. (Android Only)\n"
" 0 = OpenGLES 3.1 API will be used (providing device and project supports it) [default]\n"
" 1 = OpenGLES 3.1 will be disabled, Vulkan will be used."),
ECVF_ReadOnly);
#Loc: <Workspace>/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.cpp:334
Scope (from outer to inner):
file
function bool PlatformInitOpenGL
Source code excerpt:
bool bES32Supported = FAndroidOpenGL::GLMajorVerion == 3 && FAndroidOpenGL::GLMinorVersion >= 2;
static const auto CVarDisableES31 = IConsoleManager::Get().FindTConsoleVariableDataInt(TEXT("r.Android.DisableOpenGLES31Support"));
bool bBuildForES31 = false;
GConfig->GetBool(TEXT("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings"), TEXT("bBuildForES31"), bBuildForES31, GEngineIni);
const bool bSupportsFloatingPointRTs = FAndroidMisc::SupportsFloatingPointRenderTargets();