r.AOListMeshDistanceFields

r.AOListMeshDistanceFields

#Overview

name: r.AOListMeshDistanceFields

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.cpp:318

Scope: file

Source code excerpt:


FAutoConsoleCommandWithWorld ListMeshDistanceFieldsMemoryConsoleCommand(
	TEXT("r.AOListMeshDistanceFields"),
	TEXT(""),
	FConsoleCommandWithWorldDelegate::CreateStatic(OnListMeshDistanceFields)
	);

bool ShouldCompileDFNormalShaders(EShaderPlatform ShaderPlatform)
{