r.AOUseJitter
r.AOUseJitter
#Overview
name: r.AOUseJitter
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to use 4x temporal supersampling with Screen Grid DFAO. When jitter is disabled, a shorter history can be used but there will be more spatial aliasing.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DistanceFieldScreenGridLighting.cpp:35
Scope: file
Source code excerpt:
static int32 GAOUseJitter = 1;
static FAutoConsoleVariableRef CVarAOUseJitter(
TEXT("r.AOUseJitter"),
GAOUseJitter,
TEXT("Whether to use 4x temporal supersampling with Screen Grid DFAO. When jitter is disabled, a shorter history can be used but there will be more spatial aliasing."),
ECVF_RenderThreadSafe
);
static int32 GDistanceFieldAOTraverseMips = 1;