r.AOUseJitter

r.AOUseJitter

#Overview

name: r.AOUseJitter

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DistanceFieldScreenGridLighting.cpp:35

Scope: file

Source code excerpt:

static int32 GAOUseJitter = 1;
static FAutoConsoleVariableRef CVarAOUseJitter(
	TEXT("r.AOUseJitter"),
	GAOUseJitter,
	TEXT("Whether to use 4x temporal supersampling with Screen Grid DFAO.  When jitter is disabled, a shorter history can be used but there will be more spatial aliasing."),
	ECVF_RenderThreadSafe
);

static int32 GDistanceFieldAOTraverseMips = 1;