r.AsyncCacheMaterialUniformExpressions

r.AsyncCacheMaterialUniformExpressions

#Overview

name: r.AsyncCacheMaterialUniformExpressions

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp:133

Scope: file

Source code excerpt:

static int32 GAsyncCacheMaterialUniformExpressions = 1;
static FAutoConsoleVariableRef CVarAsyncMaterialUniformExpressions(
	TEXT("r.AsyncCacheMaterialUniformExpressions"),
	GAsyncCacheMaterialUniformExpressions,
	TEXT("Material uniform expression caching is offloaded to an async task."),
	ECVF_RenderThreadSafe);

static TAutoConsoleVariable<int32> CVarCachedMeshDrawCommands(
	TEXT("r.MeshDrawCommands.UseCachedCommands"),