r.AsyncCacheMaterialUniformExpressions
r.AsyncCacheMaterialUniformExpressions
#Overview
name: r.AsyncCacheMaterialUniformExpressions
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Material uniform expression caching is offloaded to an async task.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp:133
Scope: file
Source code excerpt:
static int32 GAsyncCacheMaterialUniformExpressions = 1;
static FAutoConsoleVariableRef CVarAsyncMaterialUniformExpressions(
TEXT("r.AsyncCacheMaterialUniformExpressions"),
GAsyncCacheMaterialUniformExpressions,
TEXT("Material uniform expression caching is offloaded to an async task."),
ECVF_RenderThreadSafe);
static TAutoConsoleVariable<int32> CVarCachedMeshDrawCommands(
TEXT("r.MeshDrawCommands.UseCachedCommands"),