r.AsyncCacheMeshDrawCommands
r.AsyncCacheMeshDrawCommands
#Overview
name: r.AsyncCacheMeshDrawCommands
This variable is created as a Console Variable (cvar).
- type: Var
- help: Mesh draw command caching is offloaded to an async task.
It is referenced in 1 C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp:126
Scope: file
Source code excerpt:
static int32 GAsyncCacheMeshDrawCommands = 1;
static FAutoConsoleVariableRef CVarAsyncMeshDrawCommands(
	TEXT("r.AsyncCacheMeshDrawCommands"),
	GAsyncCacheMeshDrawCommands,
	TEXT("Mesh draw command caching is offloaded to an async task."),
	ECVF_RenderThreadSafe);
static int32 GAsyncCacheMaterialUniformExpressions = 1;
static FAutoConsoleVariableRef CVarAsyncMaterialUniformExpressions(