r.AsyncCreateLightPrimitiveInteractions
r.AsyncCreateLightPrimitiveInteractions
#Overview
name: r.AsyncCreateLightPrimitiveInteractions
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Light primitive interactions are created off the render thread in an async task.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp:119
Scope: file
Source code excerpt:
static int32 GAsyncCreateLightPrimitiveInteractions = 1;
static FAutoConsoleVariableRef CVarAsyncCreateLightPrimitiveInteractions(
TEXT("r.AsyncCreateLightPrimitiveInteractions"),
GAsyncCreateLightPrimitiveInteractions,
TEXT("Light primitive interactions are created off the render thread in an async task."),
ECVF_RenderThreadSafe);
static int32 GAsyncCacheMeshDrawCommands = 1;
static FAutoConsoleVariableRef CVarAsyncMeshDrawCommands(