r.Cache.DrawInterpolationPoints

r.Cache.DrawInterpolationPoints

#Overview

name: r.Cache.DrawInterpolationPoints

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/IndirectLightingCache.cpp:51

Scope: file

Source code excerpt:

int32 GCacheDrawInterpolationPoints = 0;
static FAutoConsoleVariableRef CVarCacheDrawInterpolationPoints(
	TEXT("r.Cache.DrawInterpolationPoints"),
	GCacheDrawInterpolationPoints,
	TEXT("Whether to draw positions that indirect lighting is interpolated at when they are updated, which are stored in the cache.\n")
	TEXT("Probably need 'r.CacheUpdateEveryFrame 1' as well to be useful, otherwise points will flicker as they update.\n")
	TEXT("0 is off (default), 1 is on"),
	ECVF_RenderThreadSafe
	);