r.Cache.LightingCacheMovableObjectAllocationSize

r.Cache.LightingCacheMovableObjectAllocationSize

#Overview

name: r.Cache.LightingCacheMovableObjectAllocationSize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/IndirectLightingCache.cpp:117

Scope: file

Source code excerpt:


static FAutoConsoleVariableRef CVarLightingCacheMovableObjectAllocationSize(
	TEXT("r.Cache.LightingCacheMovableObjectAllocationSize"),
	GLightingCacheMovableObjectAllocationSize,
	TEXT("Resolution of the interpolation sample volume used to light a dynamic object.  \n")
	TEXT("Values of 1 or 2 will result in a single interpolation sample per object which does not provide continuous lighting under movement, so interpolation is done over time.  \n")
	TEXT("Values of 3 or more support the necessary padding to provide continuous results under movement."),
	ECVF_ReadOnly
	);