r.D3D12.DXR.MinimumDriverVersionNVIDIA
r.D3D12.DXR.MinimumDriverVersionNVIDIA
#Overview
name: r.D3D12.DXR.MinimumDriverVersionNVIDIA
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Sets the minimum driver version required to enable ray tracing on NVIDIA GPUs.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Device.cpp:84
Scope: file
Source code excerpt:
int32 GMinimumDriverVersionForRayTracingNVIDIA = 0;
static FAutoConsoleVariableRef CVarMinDriverVersionForRayTracingNVIDIA(
TEXT("r.D3D12.DXR.MinimumDriverVersionNVIDIA"),
GMinimumDriverVersionForRayTracingNVIDIA,
TEXT("Sets the minimum driver version required to enable ray tracing on NVIDIA GPUs."),
ECVF_ReadOnly | ECVF_RenderThreadSafe
);
#define DXR_ALLOW_EMULATED_RAYTRACING 0