r.D3D12.DXR.MinimumDriverVersionNVIDIA

r.D3D12.DXR.MinimumDriverVersionNVIDIA

#Overview

name: r.D3D12.DXR.MinimumDriverVersionNVIDIA

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Device.cpp:84

Scope: file

Source code excerpt:

int32 GMinimumDriverVersionForRayTracingNVIDIA = 0;
static FAutoConsoleVariableRef CVarMinDriverVersionForRayTracingNVIDIA(
	TEXT("r.D3D12.DXR.MinimumDriverVersionNVIDIA"),
	GMinimumDriverVersionForRayTracingNVIDIA,
	TEXT("Sets the minimum driver version required to enable ray tracing on NVIDIA GPUs."),
	ECVF_ReadOnly | ECVF_RenderThreadSafe
);

#define DXR_ALLOW_EMULATED_RAYTRACING 0