r.D3D12.SubmissionTimeout
r.D3D12.SubmissionTimeout
#Overview
name: r.D3D12.SubmissionTimeout
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The maximum time, in seconds, that a submitted GPU command list is allowed to take before the RHI reports a GPU hang
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12Submission.cpp:58
Scope: file
Source code excerpt:
static float GD3D12SubmissionTimeout = 5.0;
static FAutoConsoleVariableRef CVarD3D12SubmissionTimeout(
TEXT("r.D3D12.SubmissionTimeout"),
GD3D12SubmissionTimeout,
TEXT("The maximum time, in seconds, that a submitted GPU command list is allowed to take before the RHI reports a GPU hang"),
ECVF_RenderThreadSafe);
class FD3D12Thread final : private FRunnable
{