r.DebugLightDiscardProp

r.DebugLightDiscardProp

#Overview

name: r.DebugLightDiscardProp

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/LightRendering.cpp:185

Scope: file

Source code excerpt:

static float GDebugLightDiscardProp = 0.0f;
static FAutoConsoleVariableRef CVarDebugLightDiscardProp(
	TEXT("r.DebugLightDiscardProp"),
	GDebugLightDiscardProp,
	TEXT("[0,1]: Proportion of lights to discard for debug/performance profiling purposes.")
);
#endif // ENABLE_DEBUG_DISCARD_PROP

#if RHI_RAYTRACING