r.DFShadowAsyncCompute
r.DFShadowAsyncCompute
#Overview
name: r.DFShadowAsyncCompute
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether render distance field shadows using async compute if possible
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DistanceFieldShadowing.cpp:91
Scope: file
Source code excerpt:
int32 GDFShadowAsyncCompute = 0;
static FAutoConsoleVariableRef CVarDFShadowAsyncCompute(
TEXT("r.DFShadowAsyncCompute"),
GDFShadowAsyncCompute,
TEXT("Whether render distance field shadows using async compute if possible"),
ECVF_RenderThreadSafe);
static int32 GHeightFieldShadowing = 0;
FAutoConsoleVariableRef CVarHeightFieldShadowing(