r.DFShadowAsyncCompute

r.DFShadowAsyncCompute

#Overview

name: r.DFShadowAsyncCompute

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DistanceFieldShadowing.cpp:91

Scope: file

Source code excerpt:

int32 GDFShadowAsyncCompute = 0;
static FAutoConsoleVariableRef CVarDFShadowAsyncCompute(
	TEXT("r.DFShadowAsyncCompute"),
	GDFShadowAsyncCompute,
	TEXT("Whether render distance field shadows using async compute if possible"),
	ECVF_RenderThreadSafe);

static int32 GHeightFieldShadowing = 0;
FAutoConsoleVariableRef CVarHeightFieldShadowing(