r.DumpShaderDebugShortNames

r.DumpShaderDebugShortNames

#Overview

name: r.DumpShaderDebugShortNames

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:2094

Scope: file

Source code excerpt:

static int32 GDumpShaderDebugInfoShort = 0;
static FAutoConsoleVariableRef CVarDumpShaderDebugShortNames(
	TEXT("r.DumpShaderDebugShortNames"),
	GDumpShaderDebugInfoShort,
	TEXT("Only valid when r.DumpShaderDebugInfo > 0.\n")
	TEXT("When set to 1, will shorten names factory and shader type folder names to avoid issues with long paths.")
	);

static int32 GDumpShaderDebugInfoSCWCommandLine = 0;