r.Editor.ArcballSize
r.Editor.ArcballSize
#Overview
name: r.Editor.ArcballSize
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
DEPRECRATED in 5.1)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/UnrealWidgetRender.cpp:648
Scope: file
Source code excerpt:
//DEPRECRATREDin 5.1, since changing the size will cause hit test problems.
static TAutoConsoleVariable<float> CVarArcballSize(
TEXT("r.Editor.ArcballSize"),
1.0,
TEXT("DEPRECRATED in 5.1)"),
ECVF_RenderThreadSafe
);
/**