r.Emitter.SkipRibbonSpawnInterp
r.Emitter.SkipRibbonSpawnInterp
#Overview
name: r.Emitter.SkipRibbonSpawnInterp
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Ignore velocity based offsets when interpolating. This prevents ribbon quads from overlapping eachother (default=1)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp:48
Scope: file
Source code excerpt:
static int32 GSkipRibbonSpawnInterp = 1;
static FAutoConsoleVariableRef CVarSkipRibbonSpawnInterp(
TEXT("r.Emitter.SkipRibbonSpawnInterp"),
GSkipRibbonSpawnInterp,
TEXT("Ignore velocity based offsets when interpolating. This prevents ribbon quads from overlapping eachother (default=1)"),
ECVF_Default
);
#define MAX_TRAIL_INDICES 65535