r.EnableAsyncComputeTranslucencyLightingVolumeClear
r.EnableAsyncComputeTranslucencyLightingVolumeClear
#Overview
name: r.EnableAsyncComputeTranslucencyLightingVolumeClear
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to clear the translucency lighting volume using async compute.\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp:129
Scope: file
Source code excerpt:
int32 GbEnableAsyncComputeTranslucencyLightingVolumeClear = 0; // @todo: disabled due to GPU crashes
static FAutoConsoleVariableRef CVarEnableAsyncComputeTranslucencyLightingVolumeClear(
TEXT("r.EnableAsyncComputeTranslucencyLightingVolumeClear"),
GbEnableAsyncComputeTranslucencyLightingVolumeClear,
TEXT("Whether to clear the translucency lighting volume using async compute.\n"),
ECVF_RenderThreadSafe | ECVF_Scalability
);
#if !UE_BUILD_SHIPPING