r.ExpandNewlyOcclusionTestedBBoxesAmount

r.ExpandNewlyOcclusionTestedBBoxesAmount

#Overview

name: r.ExpandNewlyOcclusionTestedBBoxesAmount

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp:181

Scope: file

Source code excerpt:

static float GExpandNewlyOcclusionTestedBBoxesAmount = 0.0f;
static FAutoConsoleVariableRef CVarExpandNewlyOcclusionTestedBBoxesAmount(
	TEXT("r.ExpandNewlyOcclusionTestedBBoxesAmount"),
	GExpandNewlyOcclusionTestedBBoxesAmount,
	TEXT("If we don't occlusion test a primitive for r.GFramesNotOcclusionTestedToExpandBBoxes frames, then we expand the BBox when we do occlusion test it for a few frames by this amount. See also r.FramesToExpandNewlyOcclusionTestedBBoxes, r.GFramesNotOcclusionTestedToExpandBBoxes."),
	ECVF_RenderThreadSafe
);

static float GExpandAllTestedBBoxesAmount = 0.0f;