r.FastVRam.SceneDepth
r.FastVRam.SceneDepth
#Overview
name: r.FastVRam.SceneDepth
This variable is created as a Console Variable (cvar).
- type:
Var
- help: ``
It is referenced in 231
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp:467
Scope: file
Source code excerpt:
FASTVRAM_CVAR(GBufferVelocity, 0);
FASTVRAM_CVAR(HZB, 1);
FASTVRAM_CVAR(SceneDepth, 1);
FASTVRAM_CVAR(SceneColor, 1);
FASTVRAM_CVAR(Bloom, 1);
FASTVRAM_CVAR(BokehDOF, 1);
FASTVRAM_CVAR(CircleDOF, 1);
FASTVRAM_CVAR(CombineLUTs, 1);
FASTVRAM_CVAR(Downsample, 1);
#Associated Variable and Callsites
This variable is associated with another variable named SceneDepth
, which is a popular name and overloaded in many contexts. There are 230
callsites. We have to skip these details.