r.FBlueprintContext.VirtualStackAllocator.DecommitMode
r.FBlueprintContext.VirtualStackAllocator.DecommitMode
#Overview
name: r.FBlueprintContext.VirtualStackAllocator.DecommitMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Specifies DecommitMode for FVirtualStackAllocator when used through its ThreadSingleton. Values are from EVirtualStackAllocatorDecommitMode.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:159
Scope: file
Source code excerpt:
static int BlueprintContextVirtualStackAllocatorDecommitMode = (int)EVirtualStackAllocatorDecommitMode::AllOnDestruction;
FAutoConsoleVariableRef CVarBlueprintContextVirtualStackAllocatorDecommitMode(
TEXT("r.FBlueprintContext.VirtualStackAllocator.DecommitMode"),
BlueprintContextVirtualStackAllocatorDecommitMode,
TEXT("Specifies DecommitMode for FVirtualStackAllocator when used through its ThreadSingleton. Values are from EVirtualStackAllocatorDecommitMode."),
ECVF_ReadOnly
);
FBlueprintContext::FBlueprintContext()