r.FBlueprintContext.VirtualStackAllocator.DecommitMode

r.FBlueprintContext.VirtualStackAllocator.DecommitMode

#Overview

name: r.FBlueprintContext.VirtualStackAllocator.DecommitMode

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:159

Scope: file

Source code excerpt:

static int BlueprintContextVirtualStackAllocatorDecommitMode = (int)EVirtualStackAllocatorDecommitMode::AllOnDestruction;
FAutoConsoleVariableRef CVarBlueprintContextVirtualStackAllocatorDecommitMode(
	TEXT("r.FBlueprintContext.VirtualStackAllocator.DecommitMode"),
	BlueprintContextVirtualStackAllocatorDecommitMode,
	TEXT("Specifies DecommitMode for FVirtualStackAllocator when used through its ThreadSingleton. Values are from EVirtualStackAllocatorDecommitMode."),
	ECVF_ReadOnly
);

FBlueprintContext::FBlueprintContext()