r.FlushMaterialUniforms

r.FlushMaterialUniforms

#Overview

name: r.FlushMaterialUniforms

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp:122

Scope: file

Source code excerpt:


static FAutoConsoleCommand GFlushMaterialUniforms(
	TEXT("r.FlushMaterialUniforms"),
	TEXT(""),
	FConsoleCommandDelegate::CreateStatic(
		[]()
{
	for (TObjectIterator<UMaterialInterface> It; It; ++It)
	{