r.FramesToExpandNewlyOcclusionTestedBBoxes
r.FramesToExpandNewlyOcclusionTestedBBoxes
#Overview
name: r.FramesToExpandNewlyOcclusionTestedBBoxes
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If we don\'t occlusion test a primitive for r.GFramesNotOcclusionTestedToExpandBBoxes frames, then we expand the BBox when we do occlusion test it for this number of frames. See also r.GFramesNotOcclusionTestedToExpandBBoxes, r.ExpandNewlyOcclusionTestedBBoxesAmount
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp:173
Scope: file
Source code excerpt:
static int32 GFramesToExpandNewlyOcclusionTestedBBoxes = 2;
static FAutoConsoleVariableRef CVarFramesToExpandNewlyOcclusionTestedBBoxes(
TEXT("r.FramesToExpandNewlyOcclusionTestedBBoxes"),
GFramesToExpandNewlyOcclusionTestedBBoxes,
TEXT("If we don't occlusion test a primitive for r.GFramesNotOcclusionTestedToExpandBBoxes frames, then we expand the BBox when we do occlusion test it for this number of frames. See also r.GFramesNotOcclusionTestedToExpandBBoxes, r.ExpandNewlyOcclusionTestedBBoxesAmount"),
ECVF_RenderThreadSafe
);
static float GExpandNewlyOcclusionTestedBBoxesAmount = 0.0f;