r.FXAA.Quality
r.FXAA.Quality
#Overview
name: r.FXAA.Quality
The value of this variable can be defined or overridden in .ini config files. 13
.ini config files referencing this setting variable.
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Selects the quality permutation of FXAA.\n 0: Console\n 1: PC medium-dither 3-sample\n 2: PC medium-dither 5-sample\n 3: PC medium-dither 8-sample\n 4: PC low-dither 12-sample (Default)\n 5: PC extrem quality 12-samples
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseScalability.ini:53, section: [AntiAliasingQuality@0]
- INI Section:
AntiAliasingQuality@0
- Raw value:
0
- Is Array:
False
Location: <Workspace>/Engine/Config/BaseScalability.ini:63, section: [AntiAliasingQuality@1]
- INI Section:
AntiAliasingQuality@1
- Raw value:
1
- Is Array:
False
Location: <Workspace>/Engine/Config/BaseScalability.ini:73, section: [AntiAliasingQuality@2]
- INI Section:
AntiAliasingQuality@2
- Raw value:
3
- Is Array:
False
Location: <Workspace>/Engine/Config/BaseScalability.ini:83, section: [AntiAliasingQuality@3]
- INI Section:
AntiAliasingQuality@3
- Raw value:
4
- Is Array:
False
Location: <Workspace>/Engine/Config/BaseScalability.ini:93, section: [AntiAliasingQuality@Cine]
- INI Section:
AntiAliasingQuality@Cine
- Raw value:
5
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:129, section: [AntiAliasingQuality@0]
- INI Section:
AntiAliasingQuality@0
- Raw value:
0
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:132, section: [AntiAliasingQuality@1]
- INI Section:
AntiAliasingQuality@1
- Raw value:
0
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:135, section: [AntiAliasingQuality@2]
- INI Section:
AntiAliasingQuality@2
- Raw value:
0
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/AndroidScalability.ini:138, section: [AntiAliasingQuality@3]
- INI Section:
AntiAliasingQuality@3
- Raw value:
0
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:129, section: [AntiAliasingQuality@0]
- INI Section:
AntiAliasingQuality@0
- Raw value:
0
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:132, section: [AntiAliasingQuality@1]
- INI Section:
AntiAliasingQuality@1
- Raw value:
0
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:135, section: [AntiAliasingQuality@2]
- INI Section:
AntiAliasingQuality@2
- Raw value:
0
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/IOSScalability.ini:138, section: [AntiAliasingQuality@3]
- INI Section:
AntiAliasingQuality@3
- Raw value:
0
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.cpp:5
Scope: file
Source code excerpt:
TAutoConsoleVariable<int32> CVarFXAAQuality(
TEXT("r.FXAA.Quality"), 4,
TEXT("Selects the quality permutation of FXAA.\n")
TEXT(" 0: Console\n")
TEXT(" 1: PC medium-dither 3-sample\n")
TEXT(" 2: PC medium-dither 5-sample\n")
TEXT(" 3: PC medium-dither 8-sample\n")
TEXT(" 4: PC low-dither 12-sample (Default)\n")