r.GPUMessage.LogAllMessages

r.GPUMessage.LogAllMessages

#Overview

name: r.GPUMessage.LogAllMessages

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/GPUMessaging.cpp:28

Scope (from outer to inner):

file
class        class FClearMessageBufferCS : public FGlobalShader
function     BEGIN_SHADER_PARAMETER_STRUCT

Source code excerpt:

int32 GLogAllMessages = 0;
static FAutoConsoleVariableRef CVarLogAllMessages(
	TEXT("r.GPUMessage.LogAllMessages"),
	GLogAllMessages,
	TEXT("Log all messages to the console.\n")
	TEXT("0: Disabled\n")
	TEXT("1: Enabled\n"),
	ECVF_RenderThreadSafe
);