r.GPUMessage.LogAllMessages
r.GPUMessage.LogAllMessages
#Overview
name: r.GPUMessage.LogAllMessages
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Log all messages to the console.\n0: Disabled\n1: Enabled\n
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/GPUMessaging.cpp:28
Scope (from outer to inner):
file
class class FClearMessageBufferCS : public FGlobalShader
function BEGIN_SHADER_PARAMETER_STRUCT
Source code excerpt:
int32 GLogAllMessages = 0;
static FAutoConsoleVariableRef CVarLogAllMessages(
TEXT("r.GPUMessage.LogAllMessages"),
GLogAllMessages,
TEXT("Log all messages to the console.\n")
TEXT("0: Disabled\n")
TEXT("1: Enabled\n"),
ECVF_RenderThreadSafe
);