r.GPUMessage.MaxBufferSize

r.GPUMessage.MaxBufferSize

#Overview

name: r.GPUMessage.MaxBufferSize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/RenderCore/Private/GPUMessaging.cpp:38

Scope (from outer to inner):

file
class        class FClearMessageBufferCS : public FGlobalShader
function     BEGIN_SHADER_PARAMETER_STRUCT

Source code excerpt:

int32 GMaxBufferSize = 64;
static FAutoConsoleVariableRef CVarMaxBufferSize(
	TEXT("r.GPUMessage.MaxBufferSize"),
	GMaxBufferSize,
	TEXT("Specifies the maximum size of the GPU message buffer, in KiB.\n")
	TEXT("default: 64\n"),
	ECVF_RenderThreadSafe | ECVF_ReadOnly
);