r.HairStrands.Components.R
r.HairStrands.Components.R
#Overview
name: r.HairStrands.Components.R
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enable/disable hair BSDF component R
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsUtils.cpp:13
Scope: file
Source code excerpt:
static float GHairLocalScattering = 1;
static int32 GHairTTModel = 0;
static FAutoConsoleVariableRef CVarHairR(TEXT("r.HairStrands.Components.R"), GHairR, TEXT("Enable/disable hair BSDF component R"));
static FAutoConsoleVariableRef CVarHairTT(TEXT("r.HairStrands.Components.TT"), GHairTT, TEXT("Enable/disable hair BSDF component TT"));
static FAutoConsoleVariableRef CVarHairTRT(TEXT("r.HairStrands.Components.TRT"), GHairTRT, TEXT("Enable/disable hair BSDF component TRT"));
static FAutoConsoleVariableRef CVarHairGlobalScattering(TEXT("r.HairStrands.Components.GlobalScattering"), GHairGlobalScattering, TEXT("Enable/disable hair BSDF component global scattering"));
static FAutoConsoleVariableRef CVarHairLocalScattering(TEXT("r.HairStrands.Components.LocalScattering"), GHairLocalScattering, TEXT("Enable/disable hair BSDF component local scattering"));
static FAutoConsoleVariableRef CVarHairTTModel(TEXT("r.HairStrands.Components.TTModel"), GHairTTModel, TEXT("Select hair TT model"));