r.HairStrands.HoldoutMode
r.HairStrands.HoldoutMode
#Overview
name: r.HairStrands.HoldoutMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Change how sample are merged when rendering with holdout.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsComposition.cpp:25
Scope: file
Source code excerpt:
static int32 GHairStrandsHoldoutMode = 1;
static FAutoConsoleVariableRef CVarHairStrandsHoldoutMode(TEXT("r.HairStrands.HoldoutMode"), GHairStrandsHoldoutMode, TEXT("Change how sample are merged when rendering with holdout."));
/////////////////////////////////////////////////////////////////////////////////////////
float GetHairFastResolveVelocityThreshold(const FIntPoint& Resolution)
{
FVector2f PixelVelocity(1.f / (Resolution.X * 2), 1.f / (Resolution.Y * 2));