r.HairStrands.MaterialCompaction.TangentThreshold

r.HairStrands.MaterialCompaction.TangentThreshold

#Overview

name: r.HairStrands.MaterialCompaction.TangentThreshold

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsVisibility.cpp:31

Scope: file

Source code excerpt:

static float GHairStrandsMaterialCompactionTangentThreshold = 10.f;
static FAutoConsoleVariableRef CVarHairStrandsMaterialCompactionDepthThreshold(TEXT("r.HairStrands.MaterialCompaction.DepthThreshold"), GHairStrandsMaterialCompactionDepthThreshold, TEXT("Compaction threshold for depth value for material compaction (in centimeters). Default 1 cm."));
static FAutoConsoleVariableRef CVarHairStrandsMaterialCompactionTangentThreshold(TEXT("r.HairStrands.MaterialCompaction.TangentThreshold"), GHairStrandsMaterialCompactionTangentThreshold, TEXT("Compaciton threshold for tangent value for material compaction (in degrees). Default 10 deg."));

static int32 GHairVisibilityMSAA_MaxSamplePerPixel = 8;
static float GHairVisibilityMSAA_MeanSamplePerPixel = 0.75f;
static FAutoConsoleVariableRef CVarHairVisibilityMSAA_MaxSamplePerPixel(TEXT("r.HairStrands.Visibility.MSAA.SamplePerPixel"), GHairVisibilityMSAA_MaxSamplePerPixel, TEXT("Hair strands visibility sample count (2, 4, or 8)"), ECVF_Scalability | ECVF_RenderThreadSafe);
static FAutoConsoleVariableRef CVarHairVisibilityMSAA_MeanSamplePerPixel(TEXT("r.HairStrands.Visibility.MSAA.MeanSamplePerPixel"), GHairVisibilityMSAA_MeanSamplePerPixel, TEXT("Scale the numer of sampler per pixel for limiting memory allocation (0..1, default 0.5f)"));