r.HairStrands.PlotBsdf.Roughness

r.HairStrands.PlotBsdf.Roughness

#Overview

name: r.HairStrands.PlotBsdf.Roughness

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsDebug.cpp:42

Scope: file

Source code excerpt:


static float GHairStrandsDebugPlotBsdfRoughness = 0.3f;
static FAutoConsoleVariableRef CVarHairStrandsDebugBSDFRoughness(TEXT("r.HairStrands.PlotBsdf.Roughness"), GHairStrandsDebugPlotBsdfRoughness, TEXT("Change the roughness of the debug BSDF plot."));

static float GHairStrandsDebugPlotBsdfBaseColor = 1;
static FAutoConsoleVariableRef CVarHairStrandsDebugBSDFAbsorption(TEXT("r.HairStrands.PlotBsdf.BaseColor"), GHairStrandsDebugPlotBsdfBaseColor, TEXT("Change the base color / absorption of the debug BSDF plot."));

static float GHairStrandsDebugPlotBsdfExposure = 1.1f;
static FAutoConsoleVariableRef CVarHairStrandsDebugBSDFExposure(TEXT("r.HairStrands.PlotBsdf.Exposure"), GHairStrandsDebugPlotBsdfExposure, TEXT("Change the exposure of the plot."));