r.HairStrands.PlotBsdf.Roughness
r.HairStrands.PlotBsdf.Roughness
#Overview
name: r.HairStrands.PlotBsdf.Roughness
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Change the roughness of the debug BSDF plot.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsDebug.cpp:42
Scope: file
Source code excerpt:
static float GHairStrandsDebugPlotBsdfRoughness = 0.3f;
static FAutoConsoleVariableRef CVarHairStrandsDebugBSDFRoughness(TEXT("r.HairStrands.PlotBsdf.Roughness"), GHairStrandsDebugPlotBsdfRoughness, TEXT("Change the roughness of the debug BSDF plot."));
static float GHairStrandsDebugPlotBsdfBaseColor = 1;
static FAutoConsoleVariableRef CVarHairStrandsDebugBSDFAbsorption(TEXT("r.HairStrands.PlotBsdf.BaseColor"), GHairStrandsDebugPlotBsdfBaseColor, TEXT("Change the base color / absorption of the debug BSDF plot."));
static float GHairStrandsDebugPlotBsdfExposure = 1.1f;
static FAutoConsoleVariableRef CVarHairStrandsDebugBSDFExposure(TEXT("r.HairStrands.PlotBsdf.Exposure"), GHairStrandsDebugPlotBsdfExposure, TEXT("Change the exposure of the plot."));